GPU-basierte Techniken für globale Beleuchtungseffekte, Taschenbuch von Szirmay-ka...
42,07 €
This book presents techniques to render photo-realistic images by programming the Graphics Processing Unit (GPU). In order to make th self-contained, the most important concepts of local illumination and global illumination rendering, graphics hardware, and Direct3D/HLSL programming are reviewed in the first chapters.
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